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hello_wayland_EGL/SOURCES/graphics/library/window/window.h

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#pragma once
#include <EGL/egl.h>
#include "../../os/WAYLAND/wl_context.h"
#include "../../2d_structs.h"
#include "../../os/WAYLAND/xdg-shell.h"
typedef struct {
ui_dimensions *dimensions;
struct wl_surface *surface;
struct xdg_surface *xdg_surface;
struct xdg_toplevel *xdg_toplevel;
/**/
struct wl_egl_window *egl_window;
EGLSurface *egl_surface;
} window;
window *window_malloc();
/* the toplevel listener registration callback offers a void* arg for passing data inside the callback (our app state in this case, waiting for narrowing) */
window *window_new(
const char *title,
ui_dimensions *dim,
wl_context *w,
void *app
);