project for a (works on my devices) demo

This commit is contained in:
beno
2026-03-13 02:10:13 +01:00
parent 28f62d0b00
commit 425db27acc
26 changed files with 3553 additions and 60 deletions

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#include "application_context.h"
#include "../os/WAYLAND/wl_context.h"
#include "../os/EGL/egl_context.h"
#include "../os/EGL/GLES_3_1_compatibility.h"
#include <wayland-egl.h>
#include <stdlib.h>
#include <stdio.h>
application_context* application_context_malloc(){
application_context *app = malloc( sizeof( application_context));
return app;
}
application_context* application_context_new( const char *title){
wl_context *wl;
egl_context *egl;
window *win;
application_context *app;
app = application_context_malloc();
/* get the builders and the display connection */
wl = wl_context_new();
app->w_context = wl;
/* builds the minimal for a running */
win = window_new(
title,
ui_dimensions_new(
wl_context_get(GLUT_SCREEN_WIDTH),
wl_context_get(GLUT_SCREEN_HEIGHT)
),
wl,
app
);
/* ??? allocates the required struct for binding a buffer to the wl_surface of the window's toplevel */
app->win = win;
app->running = 1;
win->egl_window = wl_egl_window_create( win->surface, win->dimensions->w, win->dimensions->h);
/* EGL_NO_SURFACE */
if (NULL == win->egl_window) {
fprintf(stderr, "Couldn't create EGL window\n");
exit(1);
}
/* gets the context for GLES2 graphics API */
egl = egl_context_new( wl->display);
app->e_context = egl;
win->egl_surface = eglCreateWindowSurface(
egl->display,
egl->config,
(EGLNativeWindowType) win->egl_window,
NULL
);
if( EGL_NO_SURFACE == win->egl_surface) {
fprintf(stderr, "Couldn't create EGL surface\n");
printEGLError();
exit(EXIT_FAILURE);
}
if( ! eglMakeCurrent(egl->display, win->egl_surface, win->egl_surface, egl->context)) {
fprintf(stderr, "Couldn't make EGL context current\n");
exit(EXIT_FAILURE);
}
GLES_3_1_compatibility_init();
return app;
}

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#pragma once
#include "../os/WAYLAND/wl_context.h"
#include "../os/EGL/egl_context.h"
#include "window/window.h"
typedef struct {
wl_context *w_context;
egl_context *e_context;
window *win;
uint8_t running;
} application_context;
application_context *application_context_malloc();
application_context* application_context_new( const char *title);

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#include "window.h"
#include "../application_context.h"
#include <stdlib.h>
#include <stdio.h>
#include <wayland-egl.h>
/******************************/
/********XDG surface **********/
/******************************/
/* listener bound to the various xdg_surfaces for listening to "configure" events
the client should rearrange its surfaces to accomodate the new state
the client should answer to (ACK) the event
*/
void surface_configure(void *data, struct xdg_surface *xdg_surface,
uint32_t serial) {
(void) data;
xdg_surface_ack_configure(xdg_surface, serial);
}
/*
listener to be bound on XDG surfaces
the only event declared by the xdg_surface is the "configure" one
indicates the hint for the client to update the arrangement of surfaces ( i.e. change of resolution )
*/
const struct xdg_surface_listener surface_listener = {
surface_configure
};
/******************************/
/********XDG Toplevel**********/
/******************************/
/* listener bound to the toplevel surface
the toplevel may raise a "configure" event, which hints the client about reconfiguring its state
here we propagate the new width and height to the EGL window ( probably for readjusting buffers )
*/
void toplevel_configure(
void *data,
struct xdg_toplevel *xdg_toplevel,
int32_t width,
int32_t height,
struct wl_array *states
) {
(void) states;
window *win = data;
if( ! win || win->xdg_toplevel != xdg_toplevel){
fprintf(stderr, "inconsistency during toplevel configure\n");
fprintf(stderr, "window->xdg_toplevel %p\nxdg_toplevel %p\n",
(void*) win->xdg_toplevel,
(void*) xdg_toplevel
);
exit(EXIT_FAILURE);
}
if(!width && !height) return;
if( win->dimensions->w != width || win->dimensions->h != height) {
win->dimensions->w = width;
win->dimensions->h = height;
wl_egl_window_resize(win->egl_window, width, height, 0, 0);
wl_surface_commit(win->surface);
}
}
void toplevel_close( void *data, struct xdg_toplevel *xdg_toplevel) {
(void) xdg_toplevel;
application_context *app = data;
app->running = 0;
}
const struct xdg_toplevel_listener toplevel_listener = {
toplevel_configure,
toplevel_close
};
/******************************/
/************APIs**************/
/******************************/
window* window_malloc(){
return malloc( sizeof( window));
}
window* window_new(
const char *title,
ui_dimensions *dim,
wl_context *w,
void *app
){
window *win = window_malloc();
win->egl_window = NULL;
win->egl_surface = NULL;
win->dimensions = dim;
win->surface = wl_compositor_create_surface( w->builders->compositor);
win->xdg_surface = xdg_wm_base_get_xdg_surface( w->builders->xdg_wm_base, win->surface);
xdg_surface_add_listener( win->xdg_surface, &surface_listener, NULL);
win->xdg_toplevel = xdg_surface_get_toplevel( win->xdg_surface);
xdg_toplevel_set_title( win->xdg_toplevel, title);
xdg_toplevel_add_listener( win->xdg_toplevel, &toplevel_listener, win);
wl_surface_commit( win->surface);
return win;
}

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#pragma once
#include <EGL/egl.h>
#include "../../os/WAYLAND/wl_context.h"
#include "../../2d_structs.h"
#include "../../os/WAYLAND/xdg-shell.h"
typedef struct {
ui_dimensions *dimensions;
struct wl_surface *surface;
struct xdg_surface *xdg_surface;
struct xdg_toplevel *xdg_toplevel;
/**/
struct wl_egl_window *egl_window;
EGLSurface *egl_surface;
} window;
window *window_malloc();
/* the toplevel listener registration callback offers a void* arg for passing data inside the callback (our app state in this case, waiting for narrowing) */
window *window_new(
const char *title,
ui_dimensions *dim,
wl_context *w,
void *app
);