project for a (works on my devices) demo
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15
headers/glut_input.h
Normal file
15
headers/glut_input.h
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#pragma once
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#include <my_device_handler.h>
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void warp_pointer_implementation( int x, int y);
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void assignKeyboardCallback( void ( *callback) (unsigned char key, int x, int y));
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void assignMouseMotionCallback( void ( *callback) (int x, int y));
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void process_inputs();
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static void process_key_events();
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static void process_cursor_events();
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