ported the University CGI demo from WINDOWS + GLUT + GLEW + GLU + OpenGL 4 to LINUX WAYLAND + EGL + GLES 2 with minimal cuts
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GL_STUFF/HEADERS/SCENE/InstancesLoader.h
Executable file
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GL_STUFF/HEADERS/SCENE/InstancesLoader.h
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#include "../SCENE/Instance3D.h"
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bool loadInstances(std::string path, vector<Instance3D*>& instances, bool smoothNormals);
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