ported the University CGI demo from WINDOWS + GLUT + GLEW + GLU + OpenGL 4 to LINUX WAYLAND + EGL + GLES 2 with minimal cuts

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beno
2025-07-03 01:26:25 +02:00
commit 6c125fb35e
85 changed files with 91688 additions and 0 deletions

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#pragma once
#include <string>
#include <vector>
#include <map>
#include "../UTILS/OnlyOnce.hpp"
using namespace std;
class ResourceCache {
private:
ResourceCache ();
map<string, GLuint> images;
map<string, GLuint> shaders;
public:
static ResourceCache& get() {
static ResourceCache instance;
return instance;
}
GLuint getImage(string path);
GLuint getShader(string vertPath, string fragPath);
};