ported the University CGI demo from WINDOWS + GLUT + GLEW + GLU + OpenGL 4 to LINUX WAYLAND + EGL + GLES 2 with minimal cuts

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beno
2025-07-03 01:26:25 +02:00
commit 6c125fb35e
85 changed files with 91688 additions and 0 deletions

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#include "../../HEADERS/SCENE/Instance3D.h"
Instance3D::Instance3D(Model3D* mesh, vec3 position) : WorldInstanceable{ position } {
this->mesh = mesh;
}
Instance3D::Instance3D(Model3D* mesh, vec3 position, vec3 scale) : WorldInstanceable{ position , scale } {
this->mesh = mesh;
}
Instance3D::Instance3D(Model3D* mesh, vec3 position, vec3 axis, float angle) : WorldInstanceable{ position, axis, angle } {
this->mesh = mesh;
}
Instance3D::Instance3D(Model3D* mesh, vec3 position, vec3 scale, vec3 axis, float angle) : WorldInstanceable { position, scale, axis, angle } {
this->mesh = mesh;
}
Model3D* Instance3D::getModel() {
return this->mesh;
}