ported the University CGI demo from WINDOWS + GLUT + GLEW + GLU + OpenGL 4 to LINUX WAYLAND + EGL + GLES 2 with minimal cuts

This commit is contained in:
beno
2025-07-03 01:26:25 +02:00
commit 6c125fb35e
85 changed files with 91688 additions and 0 deletions

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#include "../../HEADERS/UTILS/ResourceCache.h"
#include "../../HEADERS/UTILS/ShaderMaker.h"
ResourceCache::ResourceCache() {
images = map<string, GLuint>();
shaders = map<string, GLuint>();
}
GLuint ResourceCache::getImage(string path) {
if (images.count(path) == 0) {
images[path] = loadImg(&path[0]);
}
return images.find(path)->second;
}
GLuint ResourceCache::getShader(string vertPath, string fragPath) {
string mapName = string(vertPath).append(fragPath);
if (shaders.count(mapName) == 0) {
shaders[mapName] = ShaderMaker::createProgram(&vertPath[0], &fragPath[0]);
}
return shaders.find(mapName)->second;
}