updated makefile for supporting different target architectures

use "ARCH=arch_name make"

restructured project folder, implementations and headers together under sources/
This commit is contained in:
beno
2026-03-16 00:10:52 +01:00
parent 6c125fb35e
commit bbede61723
73 changed files with 786 additions and 379 deletions

View File

@@ -0,0 +1,17 @@
#version 430 core
layout (location = 0) in vec4 particleData;
//////
layout (location = 2) in vec4 iparticleColor;
out float intensity;
//
out vec4 particleColor;
uniform mat4 mvp;
void main(void)
{
gl_Position = mvp * vec4( particleData.xy, 0, 1);
particleColor = iparticleColor;
}