Files
rez_demo/sources/GL_STUFF/CURVES/Curve.hpp
beno bbede61723 updated makefile for supporting different target architectures
use "ARCH=arch_name make"

restructured project folder, implementations and headers together under sources/
2026-03-16 00:10:52 +01:00

22 lines
604 B
C++
Executable File

#pragma once
#include <vector>
#include <glm/glm.hpp>
using namespace std;
class Curve {
protected:
vector<glm::vec3> *controlPoints;
vector<float> *intervalBoundaries;
public:
Curve(vector<glm::vec3> *points, vector<float> *boundaries);
vector<glm::vec3>* getControlPoints();
void setControlPoints(vector<glm::vec3>* points);
vector<float>* getIntervalBoundaries();
void setIntervalBoundaries(vector<float>* boundaries);
virtual float getLeftBound();
virtual float getRightBound();
virtual glm::vec3 evaluate(float at) = 0;
virtual glm::vec3 derivate(float at) = 0;
};