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rez_demo/NOTES/ABSURD_STUFF
beno bbede61723 updated makefile for supporting different target architectures
use "ARCH=arch_name make"

restructured project folder, implementations and headers together under sources/
2026-03-16 00:10:52 +01:00

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This file contains invisible Unicode characters
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GL_SHADING_LANGUAGE_VERSION
is different from
GL_SHADING_LANGUAGE_VERSION
the correct form is the second, taken from a compiler error, the first is text taken from
https://www.khronos.org/opengl/wiki/OpenGL_Context
(
there is an invisible blank at the end of the first string,
it can be identified by moving the text cursor one step at the time,
it doesn't show through selection since it has width 0, but the cursor movement skips a step due to its presence )
verify by replacing in the following text:
this phrase GL_SHADING_LANGUAGE_VERSION
will change height on the screen depending on the label used
and can also make the compiler fail with an absurd "undefined reference"