updated makefile for supporting different target architectures
use "ARCH=arch_name make" restructured project folder, implementations and headers together under sources/
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14
NOTES/ABSURD_STUFF
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14
NOTES/ABSURD_STUFF
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GL_SHADING_LANGUAGE_VERSION
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is different from
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GL_SHADING_LANGUAGE_VERSION
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the correct form is the second, taken from a compiler error, the first is text taken from
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https://www.khronos.org/opengl/wiki/OpenGL_Context
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(
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there is an invisible blank at the end of the first string,
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it can be identified by moving the text cursor one step at the time,
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it doesn't show through selection since it has width 0, but the cursor movement skips a step due to its presence )
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verify by replacing in the following text:
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this phrase GL_SHADING_LANGUAGE_VERSION
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will change height on the screen depending on the label used
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and can also make the compiler fail with an absurd "undefined reference"
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