use "ARCH=arch_name make" restructured project folder, implementations and headers together under sources/
3 lines
125 B
C++
Executable File
3 lines
125 B
C++
Executable File
#include "../SCENE/Instance3D.h"
|
|
|
|
bool loadInstances(std::string path, vector<Instance3D*>& instances, bool smoothNormals); |