Files
rez_demo/sources/GL_STUFF/SCENE/InstancesLoader.h
beno bbede61723 updated makefile for supporting different target architectures
use "ARCH=arch_name make"

restructured project folder, implementations and headers together under sources/
2026-03-16 00:10:52 +01:00

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#include "../SCENE/Instance3D.h"
bool loadInstances(std::string path, vector<Instance3D*>& instances, bool smoothNormals);