Files
rez_demo/sources/GL_STUFF/UTILS/OnlyOnce.hpp
beno bbede61723 updated makefile for supporting different target architectures
use "ARCH=arch_name make"

restructured project folder, implementations and headers together under sources/
2026-03-16 00:10:52 +01:00

6 lines
72 B
C++
Executable File

#pragma once
#include <GLES2/gl2.h>
GLuint loadImg(const char* path);